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Humanoid Motion Description LanguageSupervisor: Dr Ben Choi (Academic Visitor, USA) Type: Windows AVI (10.1 Mb) Description: Humanoid motions using our newly created language called Cybele. Many students are interested in creating new computer games. In fact, the student who worked on this project is now working in a company creating new games, which is a dream job for many students. 1216 views since 23-08-2006 |
Flight Through the GalaxyType: Apple Quicktime (168.8 Mb) Description: Meditative flight through the very latest (July 2006) 6dF galaxy survey being undertaken by the AAO (Anglo-Australian Observatory). Created for the planetarium show reel for the ASTC (Association of Science Technology Centers) 2006 conference. 1313 views since 23-08-2006 |
Stereoscopic 3D Mars terrain fly-overType: Apple Quicktime (29.2 Mb) Description: High resolution whole planet terrain visualisation Mars. Height samples every 1/128 degree = 360x128x180x128x2 triangles. animation shows left and right eye views, original sequence rendered at 1024x768 per eye. 1159 views since 28-07-2006 |
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Cosmological Simulation VisualisationType: Apple Quicktime (130.4 Mb) Description: Large scale volume rendering of a cosmological N-body simulation. The projection is an angular fisheye intended for viewing inside a planetarium, originally created for ASTC (Association of Science Technology Centers) full dome show reel in 2005. Original sequence rendered at 3600 pixels square. 2513 views since 28-07-2006 |
Pose CorrectionSupervisors: Assoc Prof Mohammed Bennamoun and Prof Robyn Owens Type: Animated GIF (87.1 kb) Description: Pose correction is an important prerequisite of face recognition. We have developed an algorithm, based on the Hotelling transform, which automatically corrects the pose of a 3D face and its corresponding texture map. 1083 views since 27-07-2006 |
Virtual CockroachSupervisors: Assoc Prof Amitava Datta and Dr Peter Kovesi Type: video/mpeg (3.6 Mb) Description: Image based rendering technique enables a short video of a crawling cockroach to become an infinitely long randomly loopback video texture. 2577 views since 24-07-2006 |
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Copyright © 2005 Page designed and maintained by Ryan McConigley School of Computer Science & Software Engineering Faculty of Engineering, Computing & Mathematics The University of Western Australia CRICOS Provider Code: 00126G Unauthorised duplication or modification of this page and its contents is prohibited. Last updated: 2007-06-29 10:25:21 |