|
|
| Home > Undergraduate > Introduction to Graphics |
Many of these slides are made available here with permission from Pearson Education Australia as supplementary material for the textbook by Edward Angel.
Lecture recordings are available here.
Lecture 1: What is Computer Graphics?      Unit details
Lecture 2: Image Formation
Lecture 3: C Essentials
Lecture 4: Models and Architectures
Lecture 5: Programming with OpenGL - Background
Lecture 6: Programming with OpenGL - Complete Programs
Lecture 7: Input and Interaction
Lecture 8: Working with Callbacks
Lecture 9: OpenGL Transformations
Lecture 10: Building Models
Lecture 11: Computer Viewing
Lecture 12: Shading I
Lecture 13: Shading II
Lecture 14: Shading in OpenGL
Lecture 15: Representation
Lecture 16: Transformations